7 May 2026
About The Company
Our client is a creative team dedicated to developing immersive virtual reality experiences that tackle certain social themes. They thrive on collaboration and innovation, ensuring that every creator feels supported while working together to produce meaningful, high-impact digital stories.
The Role - What You’ll Do
You will be responsible for developing beautiful, mid-to-low poly character assets that align with our existing project brief. This involves modeling characters from concept art, creating clean topology optimized for rigging, and handling the full UV unwrapping and texturing process (including PBR maps). You’ll work hand-in-hand with the Art Director to iterate on designs, ensuring all visual assets meet the project's stylistic goals and stay on schedule. From time to time, you’ll also collaborate with the wider team to solve technical hurdles and ensure the final immersive experience is of the highest quality.
What You Bring - Key Skills \& Traits Essential
Desirable
Perks \& Culture * Purpose-Driven Work: Contribute to a project with a deep, sensitive social impact. * Creative Autonomy: A highly iterative, collaborative environment where your artistic input is valued. * Contract Details: This is a freelance, project-based role with the potential for extension into future work.
Sound like your next move? Apply via the Supaglu website or get in touch with Sam Marsh via email ([email protected]) to have a confidential discussion.