UX/UI design

Full time on site
UX/UI design
Job Description

UX/UI Designer — Job Description

Summary

Design intuitive, accessible, and user-centered digital experiences by combining user research, interaction design, visual design, and prototyping; collaborate with product, engineering, and research to deliver polished interfaces that meet business and user goals.

Key responsibilities

  • User research: Plan and conduct user interviews, usability tests, surveys, and contextual inquiries; synthesize findings into personas, journey maps, and user needs.
  • Interaction design: Create user flows, wireframes, information architecture, and low- to high-fidelity prototypes to define product behavior and navigation.
  • Visual design: Develop pixel-perfect UI designs, style guides, and visual systems (typography, color, iconography, components) consistent with brand guidelines.
  • Prototyping &* testing:* Build interactive prototypes (Figma, Sketch, Adobe XD, Framer) and run usability tests; iterate designs based on user feedback and analytics.
  • Design systems &* components:* Build and maintain reusable component libraries, documentation, and token systems to ensure consistency and scalability.
  • Collaboration &* handoff:* Work closely with product managers and engineers to define requirements, acceptance criteria, and hand off assets/specs; support implementation and QA.
  • Accessibility &* inclusivedesign:* Ensure interfaces meet WCAG standards and accommodate diverse user needs.
  • Data-informed design: Use analytics, A/B testing, and qualitative research to validate design decisions and measure impact.
  • UX writing &* microcopy:* Craft clear, concise microcopy and error states that improve usability and reduce friction.
  • Mentorship &* advocacy:* Mentor junior designers, run design critiques, evangelize user-centered practices, and contribute to design culture.

Qualifications

  • Experience: 2–7+ years in UX/UI, product design, interaction design, or similar roles; portfolio demonstrating end-to-end product work.
  • Education: Degree in Design, HCI, Human Factors, Psychology, or equivalent experience.
  • Tools: Proficiency with Figma, Sketch, Adobe XD, Framer, or similar; prototyping tools (Principle, ProtoPie), and basic knowledge of HTML/CSS for handoff.
  • Skills: User research methods, wireframing, visual design, prototyping, accessibility, information architecture, and component-driven design.
  • Soft skills: Strong communication, collaboration, empathy, problem-solving, and ability to balance user needs with business goals.
  • Bonus: Experience with design systems, motion design, front-end frameworks, or data visualization.

Performance metrics

  • Usability test success rates and task completion time
  • Product metrics influenced by design (conversion, retention, engagement)
  • Design debt and component reuse rates
  • Time-to-deliver for features and iteration velocity
  • Stakeholder and developer satisfaction with design handoffs

Pay: $8,439.34 – $12,743.33 per month

Benefits:

  • Health insurance
  • Paid volunteer leave
  • Vision insurance

Work Location: In person

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